Ghost Tactics

Starting with Ghost Recon: Future Soldier, this section will give you tips and tricks on how to improve your skills. These tips include layouts of the maps within the game, tricks to use the various systems within the game to your advantage, and more!


 
Maps
 
Tips and tricks from the developers for each multiplayer map in the game ! Choose a map :
  • Alpha

    An unlikely transfer point for a stolen warhead, this empty factory looms large. Long sightlines criss-cross the decaying industrial structures, as abandoned pallets and equipment provide both obstacles and cover.


  • Cargo

    Hijacked on the high seas, this ship is a floating powder keg. With containers stacked from bow to stern, the deck is custom-made for ambushes. Inside, the narrow corridors and steep stairwells promise combat at deadly close range.


  • Harbor

    A maze of cranes and shipping containers, the docks are easy to hide in and hard to control. Under gray skies, the forest of obstructions harbors hidden enemies, unseen until they pull the trigger.


  • Market

    Merchants have abandoned this once-vibrant shopping district as too dangerous. Brick buildings and wide city streets frame clear firefight zones, at least for those unwilling to risk cutting through shops and back alleys.


  • Mill

    Located in a peaceful village, the old mill site offers peace, quiet and relaxation - and sturdy buildings with thick stone walls for cover. On the fringes, creeping wilderness provides a wealth of possible ambush sites.


  • Overpass

    Once an overpass on the road to nowhere, this stretch of highway came crashing down in a seriously bad neighborhood. With stairwells leading up to exposed sniping positions, there's as much danger above the streets as on them


  • Pipeline

    Left deserted when local oil fields were depleted, this sprawling refinery is made of concrete and corrugated tin. Empty structures provide plenty of places to hide, while a dry pipeline cuts a clear path through the center of the complex.


  • Rig

    Rising above the waves, this drilling platform is built with no margin for error. Exposed catwalks can dominate the rig's deck, but offer no cover - and from up there, it's a long way down.


  • Sandstorm

    Visibility drops to near zero as howling winds and blinding sand sweep across this refugee camp. Crates and prefab structures offer some cover, but there's nowhere to hide from the storm.


  • Underground

    Buried and forgotten beneath the Siberian wastelands, this underground bunker still endures. Cold War-era construction makes for monstrously large spaces, and endless tunnels ensure there's always an enemy lurking around the bend.


  • Riot

    The empty boulevards of a city at war with itself make for dangerous ground. Here, Ghosts and Bodark struggle for control of a wasteland of burned-out shops, deserted streets and derailed metro cars.


  • Skyline

    The high ground is all relative. A jungle of solar panels, radio towers and machinery, this skyscraper’s rooftop is a two-level CQB nightmare. Additional elevation opens up lines of sight for snipers, but be careful – 30 floors up, there’s nowhere to run.


  • Evicted

    Old-school Soviet architecture becomes tomorrow’s battlefield, when combat spills into a sleepy residential neighborhood. Central Planning never anticipated the long alleys and tree-shaded parks as kill zones, but war knows no boundaries.


  • Palace

    There’s no time for reflection even in this magnificent relic. What once was a museum dedicated to showing the glories of the past is now a battlefield, with a massive courtyard at the heart of its contested ground.


  • Transit

    A Moscow metro station makes for close quarters and close-range combat. Trains pulling into and out of the station add to the danger as Ghosts and Bodark slug it out underground.


  • Switchback

    Step off the main road leading down into the city and into a maze of ancient buildings and narrow alleys. The twists and turns of the alleyways turn every corner into a close-quarters deathtrap.


 
Gametypes
 
Straight from Ubisoft, learn how to dominate each game mode. Choose a game type :
  • Conflict

    Objectives are randomly located. Completing objectives scores team points, some offer in-game rewards. Teamwork actions are scored as tiebreaker.

  • Decoy

    The attacking team has 3 objectives, 1 "key" and 2 decoy traps. Neither team knows location of "key". Completing "key" objective reveals final objective. Attackers win round by completing final objective. Defenders win round by stopping attackers. Best out of three determines match winner.

  • Saboteur

    Bomb is located in a central area. Teams attempt to secure, transport, and detonate bomb at enemy base. Team to detonate bomb wins. If bomb is not detonated, teamwork actions are scored as tiebreaker.

  • Siege

    No respawns! Defenders deploy near objective. Attackers deploy at random location after short set-up delay. Attackers win round if objective is completed or defenders are eliminated. Defenders win round if time expires or attackers are eliminated. Best out of three determines match winner.

  • Stockade

    When players die they go to a respawn queue – the "Stockade". When a player gets a kill, one dead teammates gets freed from the Stockade. Each team has an objective. Completing the objective frees all of their teammates from the Stockade. Game ends when every player from one team is in the Stockade. If time expires with players active on both sides, match goes into Overtime. There is no respawning in overtime - the first team to be eliminated loses.

  • Takeover

    Eliminating enemies scores points for your team (like in a classic team death match). Tip the scales by taking control of your enemy's objective and earning a score multiplier to your team. Defend your team’s objective to prevent the enemy from gaining the same advantage. Choose to split your team to defend and attack at the same time, or move as a group and overwhelm your enemy. When the mission ends, the team with highest score wins.

 
Gameplay systems
 
We have compiled some best practices to help you tackle the game systems. Read on :
  • Character Progression

    The character progression system in Ghost Recon: Future Soldier focuses on making meaningful decisions and granting weapons/equipment that works towards emphasizing the way you want to play the game. By earning experience, your multiplayer characters will reach new levels, unlocking additional attachment credits to use in gunsmith to customize your weapons, and new visual customizations for your characters as well. Experience can be earned in a variety of different ways, from winning matches and eliminating enemies, to working as a team to take objectives, coordinate attacks, and provide intel to your teammates.

  • Coordination System

    The coordination system allows teammates to communicate their intentions to each other quickly and efficiently during a match by placing and clearing contextual markers. You can also use the coordination system to find the best routes through the map. After choosing an endpoint on the radial menu, a line appears, directing you and your character down the optimal path leading to your final destination. You can use this system to navigate to objectives, teammates, and even enemies who have been data hacked to move efficiently through the map.

  • Cover

    Cover is vital to your survival in Ghost Recon: Future Soldier. Use it to get the drop on your enemies, along with defending yourself against incoming enemy attacks. Additionally, using the cover swap will move you from cover to cover in a rapid manner, insuring that you’re only exposed for a minimal amount of time. By using cover effectively, you can insure that you and your team will live to fight another day.

  • Intel

    Intel is vital for tracking the movements of your enemies. Provided by both attachments to your weapons and deployable equipment, Intel will make sure you know where your enemies are coming from and where they’re headed, and this information is indispensible when planning a counterattack or ambush. Don’t forget about the enemy’s own intel, though! Countermeasures such as jammers and EMP grenades will be vital in maintaining your own invisibility while tracking your enemies.

  • Teamwork

    Teamwork is a key factor when it comes to winning or losing a battle in Ghost Recon: Future Soldier. Teams who play together by covering each other at objectives, providing intel to teammates, and working to eliminate enemies together will not only be stronger, but will also earn more experience. Helping teammates out who are completing objectives also provides a confidence boost, allowing them to capture the objective much faster. By working together, you and your team will be unstoppable.